Historical Archetypes and Mythology assigment

While I would love to share another assignment from this class, I would have to redact several areas before I publish it here. If I receive enough desire through comments on this site I will go back through the assignment, redact what needs to be redacted and publish.

This assignment is where we were to create and explain a creation myth. I will include both the document and the questions so that you can have a greater context. Again I welcome any and all constructive comments.

Your Name: Jarrod Herrington

Name of your World: Geoterra

Part 1: Use this unaltered form to write your creation myth narrative below – you may change the font only

     To understand our history young one, you must first start at the beginning. Before we existed there was the Void. The Void was there before time and is there even now. Nothing existed within the Void for millennia, until one day there was a spark. The Life-spark came from nothing and was the creator of life within The Great Galaxy. The Life-spark had created many things, including The Great Galaxy itself, but then the Life-spark grew sentience and emotion. As time progressed the Life-spark became lonely and wanted another to commune with. Since the Void and The Great Galaxy were silent, the Life-spark decided to create beings that would have the intelligence and beauty that the Life-spark possessed. And so the Ether came into existence and took up residence in the left arm of the Great Galaxy.

     The Ether prospered and became governors of the High Technology. They were peaceful and talked out their disputes through reasoning. They even reasoned that the Life-spark was not the one who had created them, but that the Life-spark was simply a phenomenon, a being that didn’t effect the natural order of things, but should be reverenced as a part of their primitive history. The Ether spread throughout their arm of the Great Galaxy, and were the dominant species within it. As the Ether prospered and became stagnant, the Void became sentient. Seeing the way that the Ether treated the Life-spark that created them, the Void decided to create it’s own beings who would be dominated by the Void, so that the Void would not experience the same fate as the Life-spark. So the Void created the Nēther and placed them in the right arm of the Great Galaxy. Unlike the Life-spark, who left the Ether alone in the hopes that they would later come to commune with it, the Void made its presence known to the Nēther from the beginning and dominated their society.

     And it came to pass that the Nēther rebelled against the Void and expelled it from their society by simply ignoring the Void and fighting amongst themselves for dominance. The Life-spark communed with the Void and they reached an agreement. They would create a third race together; they would keep them simple, and unaware of the existence of the Ether and the Nēther. This race was called the Moderata; they were placed in the lower arm of the Great Galaxy where they worshiped both the Life-spark and the Void as equals. The Moderata was a simple race and they didn’t venture to the stars as the other two had done in the past. So when the Ether and the Nēther descended upon them in their Great-ships, the Moderata were ill prepared. The Nēther and the Ether made slaves of the Moderata and also disputed just who had the right to dominate this newly discovered arm of the Great Galaxy. This is what started “the war”.

     The war between the Ether and the Nēther was waged for centuries, with the Ether winning several battles, and the Nēther winning others. So as not to damage their own arms of the Great Galaxy, they fought their war on the upper arm. In that time the Moderata, who had come to know war through their slavery, rose up and absconded with the technology of the Ether and the Nēther, and created their own Great-ship.When the Moderata entered the war they had successfully merged the High Technology of the Ether with the Low Technology of the Nēther into something that was successful in bringing the three Great-ships to a stalemate. The battle continued to rage until all three races had only their Great-ships left to fight with. The last remaining Ether activated a last ditch weapon, a weapon which brought the three Great-ships together in a grotesque collision of metal and composite, destroying every last living being on the three Ships.

     As time progressed, asteroids and other heavenly bodies merged with the three Great-ships and became the planet that we now call Geoterra. And it came to pass that when a sufficient mass of rock was generated, the Ether Great-ship spouted the air and the animals that abide in it. From the Nēther Great-ship came the heat that helped to produce the rain, the oceans, and the violent predators. From the Moderata Great-ship came the plants and the beasts of burden. Another thing was produced from the Ether Great-ship. The last Ether in this arm of the Great Galaxy arose from deep within the Ether Great-ship. When the last Ether walked upon the land, they were impressed by the creation that the combination of the three Great-ships created. But just like the Life-spark that created them, the last Ether, now known as Aeir, became lonely. So he descended into the Ether Great ship, took a seeding ship, and with this ship, went about the land, seeding the mountains with the seeds of intelligence. 

     Out of the Rock came the First-ones, which dwelled in it, crafting weapons of steel and iron as they had learned from Aeir. They ate bread and were short in stature and well muscled in build. They did not worship Aeir as a God, or even thank him for the gifts of steel, iron, and the baking of bread. Aeir knew this because he did not dwell among them. So he took the seeding ship and seeded the forests with the seeds of intelligence. From it came the Highborn, creatures that were stunningly beautiful in appearance and mastered the beasts of the air. They crafted homes and weapons out of wood and stone. They ate the flesh of the beasts of the air and instead of looking to Aeir as their deity, they looked to nature and worshiped it, because Aeir did not dwell among them.

     In his depression, Aeir left Geoterra to dwell upon the moon. He lies there in wait for someone to discover him, so that he may share all that he knows. While Aeir slept, another being rose from the remains of the three Great-ships. This Being became known as Neiph, who was the last remaining Nēther. She was beautiful and slender. She stumbled upon the First-ones and subjugated them. She taught them how to master the predatory beasts and how to hunt and kill with their iron and steel. The First-ones expanded their territory out into the forests and were approached by the Highborn. The Highborn sought peace with their new neighbors. However Neiph, recognizing the influence of her old enemy, encouraged the First-ones to go to war. This war lasted only one hundred years until the First-ones expelled Neiph from Geoterra and banished her to the dark side of the moon.

     The First-ones and the Highborn entered into an uneasy truce and over time became allies, living upon Geoterra in peace. The Highborn shared their ways with the First-ones and in turn the First-ones shared their ways with the Highborn. The two races prospered until one day there appeared another race, the M’ta.

     The M’ta arrived on the shore of the Great Sea in ships of metal that hovered above the waters and the land. They brought with them weapons of light and polished metal. They wore coverings made of cloth and leather. When the Highborn and the First-ones saw them, they were fearful of this new race. The M’ta showed no arrogance to the others and even spoke the native language of both the Highborn and the First-ones. The M’ta taught the Highborn and the First-ones fishing, and how to farm the land with the very beasts of burden that were eaten by the First-ones and the Highborn. They taught the Highborn how to use technology and taught the First-ones how to make clothing. The Highborn and First-ones then shared with each other what the M’ta had taught them.

     To this day no one knows where the M’ta came from, or how they mastered their technology. Some say that the M’ta may have been direct descendants of the Moderata or even clones. Many years have past since the beginning, and there has been much that has gone on.

      But that is another story…

Part 2: Use this unaltered form to answer the questions below following the creation myth – you may change the font only

Supreme Being:

Identify, define & discuss the part of your creation myth where the Supreme Being is introduced. Then analyze and explain how and why your example embodies the function and purpose for the Supreme Being archetype (7-10 Sentence Minimum).

     “The Life-spark came from nothing and was the creator of life within The Great Galaxy.” This sentence introduces the Supreme Being known as the Life-spark. Within most creation myths, the Supreme Being is either always there or comes from nothing. In the case of the Life-spark, it grows and “evolves” to have thought and emotion. Through the emotion of loneliness, the Life-spark creates the Ether, and seeks to have a relationship with them. The Life-spark provides a place for the Ether to reside, and unlike other creation myths, leaves it’s creation to fend for themselves in the hopes that they will seek out their origins and come to the void to meet and befriend their creator. The Void also has a turn as a Supreme Being for the race of the Nēther. The Void however, takes a more active approach to dealing with their creation. Instead of witnessing its creation ignoring its Supreme Being, the Nēther downright rejects the Void and rebels against it, thereby gaining their autonomy.

     The Life-spark embodies the function of the Supreme Being archetype because it creates the galaxy that the initial races live in. The Void also serves as a Supreme Being archetype, because it created the Nēther. Originally, I had not wanted the existence of either the Void or the Life-spark as the Supreme Being. I wanted the Ether and Nēther to play those rolls and have their technology take the place of the Generations After archetype but that would be hard to explain without a figure like the Life-spark and the Void.

 Generations After:

Identify, define & discuss the part of your creation myth where the Generations After is introduced. Then analyze and explain how and why your example embodies the function and purpose for the Generations After archetype (7-10 Sentence Minimum).

     As I stated earlier, I had originally planned on starting with the war between the races, their technology serving the role of the Generations After archetype. With the addition of the Life-spark and the Void to this creation myth, the three races were then relegated to the Generations After archetype. They are the ones who created the technology that “terra-formed” the rock that became Geoterra. If there were a select being that served the purpose of the Generations After archetype, it would be the “last” Ether known as Aeir.

     In many creation myths, the being that serves as the Generations After archetype is also the one who fulfills the Diver’s myth. While the planet was established by what could be seen as a series of random events, but similar to the account in Genesis, specifically where the planet Earth was formless and void. The air, water, and animals were brought about through the process of terra-forming a giant rock with established mass that generates it’s own magnetic field, similar to the end of the movie Titan A.E. where the ship provides the plants and animals.

     In essence the three ships serve the position of the Generations After archetype in regards to the plants and animals. The Ether known as Aeir serves a function in both the divers myth, and as the Generations After archetype for the population of the planet Geoterra. 

Diver’s Myth:

Identify, define & discuss the part of your creation myth where the Divers Myth is introduced. Then analyze and explain how and why your example embodies the function and purpose for the Divers Myth archetype (7-10 Sentences Minimum).

     There are signs of both the Divers Myth and the Ether Myth found throughout the Geoterra creation myth. However, since Divers Myth is what’s asked then Divers Myth has got to be answered. The Divers Myth archetype can be found when the character Aeir goes into the remains of the Ether Great-ship and retrieves the seeding ship to bring sentience to the rocks, and to the trees that bring about the First-ones and the Highborn. In many creation myths, the Divers Myth is used to bring about the land, plants and animals. In the case of Geoterra, the Divers Myth is used to bring about the people who live on the planet. The Ether Myth is more widely shown throughout the creation of Geoterra due to both my personal preference and because I wanted a more modern take on the Divers Myth.

World Cycles:  

Identify, define & discuss the part of your creation myth where the World Cycles is introduced. Then analyze and explain how and why your example embodies the function and purpose for the World Cycles archetype (7-10 Sentences Minimum).

     World Cycles archetypes are not too greatly explored, the seasons are pretty much a given, and most of the life found on Geoterra at the time are found in the lower temperate and equatorial regions. The seasons don’t really show a great deal of change with the night and day due to the rotation and orbit of the planet. If there were a place that the World Cycle myth would be shown, it would be in the way that the Life-spark and the Void, instead of destroying their creations after they rebelled, instead create a third race, the Moderata. The Moderata are pretty much kept in the dark as to what happens in the Great Galaxy. They do actively worship the Life-spark and the Void as true deities, while the Ether and the Nēther rejected their respective Supreme Beings in favor of their own arrogance or pride.

Birth:

Identify, define & discuss the part of your creation myth where the Birth is introduced. Then analyze and explain how and why your example embodies the function and purpose for the Birth archetype (7-10 Sentences Minimum).

     The Birth archetype is shown in the creation of the races, but is more specifically pinpointed in the creation of the First-ones and the Highborn. The First-ones were created from the rock that is found in the mountainous region of Geoterra. They share a close similarity to the Dwarves that are in more popular Fantasy stories. The Highborn are born of the trees, and share a close similarity to the Elves. These two races show the Birth archetype because they are created from the merging of two things; in this case, the seeds of intelligence and the object that merged with them. In many creation myths the population is born or created by joining two things. In the Bible, Adam is created from the dirt and the breath of life provided by God. In Chinese creation myths people were created by water and dirt. In Greek mythology, people are created through sexual intercourse, the joining of sperm and egg.

Loss of Innocence:

Identify, define & discuss the part of your creation myth where the Loss of Innocence is introduced. Then analyze and explain how and why your example embodies the function and purpose for the Loss of Innocence archetype (7-10 Sentences Minimum).

     The Loss of Innocence archetype can be found in the conflict between the Ether and the Nēther. However, the Loss of Innocence archetype is more prominent in the brief account of when the Moderata were first discovered and subjugated by the Ether and the Nēther. War and slavery are great ways of showcasing the Loss of Innocence archetype because of their nature. During a war the mind of an individual can change from a more idealistic to a more cynical nature. Innocence has a more idealistic approach to it, where an individual sees in absolutes and fails to see the “grey” within their decisions and the decisions of others. A more cynical mind analyzes their decisions as having no bearing to the natural order of things, and sees all decisions as either self-serving or of no importance. The innocent mind sees a bright and shining future. After the innocence of an individual is lost, they immediately despair before the mind protects itself through cynicism. “The Moderata, who had come to know war through Slavery,”can be a goodexample of the Loss of Innocence archetype.

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